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Cerebralbore101 said:

I'm shocked that nobody has written a program to simulate everything a CRT does in VR. We use ray tracing in modern games to simulate the way light reacts. So why not use ray tracing to simulate the glowing of the phosphor dots in a CRT? You could play retro games without the ugly checkerboarding that happens when modern displays try to run a game that relied on pixel dithering. You could also simulate scanlines, and the warm glow of a CRT this way.

Perhaps such a task is too graphically demanding even for modern GPUs?

 The second clip is much more informative he shows of the scanlines in the tv's and added imperfections also you can change the time of day and it affects the   light  coming thru the window and you get shadows and light beams, not sure if it's RT though. but VR and RT are amatch made in heaven it looks good and like you said using RT in non vr emulation is a great idea

Last edited by mjk45 - on 08 February 2021

Research shows Video games  help make you smarter, so why am I an idiot