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Yoshi's Island: It's cute, the OST is cute, the handmade design is cute, the Yoshi is cute, Baby Mario is cute... and has an awesome gameplay, ngl better than the actual Super Mario World with overall more (and better) platforming mechanics such as the "flying" run and egg throwing

Hollow Knight: It's melancholic, the OST is melancholic, the dark design is melancholic, the Knight is melancholic, Hollownest is Melancholic... and has an awesome game design, with one of the best designed maps I've see in games, with so many secrets and shortcuts, powers, charms, abilities and whatnot, still boggles my mind it was done by 3 people 

Breath of The Wild: It's serene, the OST is serene, Link is serene, the shrines are serene, the Hyrule is serene... like an almost abandoned land where something bad is happening but still somewhat calm. That coming with a great open world game where I need to solve puzzles every 30 minutes and where fighting enimies is NOT the my main concern? It's a dreaming coming true. 

As you can see, I like atmospheric games. Games that evokes on me emotions, feelings,  sensations, games that are not only to play, but to pause and appreciate. Yoshi Island was the first game on my memory to evoke this on me, I was 7 or 8 I think and when the music start on the first level I felt that the thing I wanted the most in the world was to ride my own Yoshi!

Same for running or riding Hyrule, it was never as ruminant as it is here, like a place to call home. Just climbing a mountain and seing thr world behind me was so satisfying, it makes me inside the game completely 

And Hollow Knight... well, I still can't stopping myself from listening City of Tears on weekly basis. Everything about this game was make it feels alive what is incredible because the place IS DYING, infected, deteriorating, and yet it's clear there are so many people (well, insects) and culture going on there. I hope it gets some animated movie/series one day, even if it's just a short story I would still loving to watch it