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shikamaru317 said:
Sogreblute said:

Impressive results. Even the Series S is impressive that it's mostly 60 fps. I think what ever system you're playing it on (Xbox Series X/S, or PS5) you're getting a very good experience.
I know people hate on Series S, it's definitely above Xbox One X level in performance, which is why I think games won't be held back as much as people think.

It depends really. CPU and storage are lightyears faster than Xbox One X, but so far based on the results we've been seeing in early games, it seems like Series S is a bit behind Xbox One X in terms of GPU power, and it also has less and slower RAM than XB1 X. However, GPU features are highly scalable, so the fact that it essentially has the same CPU and SSD as Series X means that it shouldn't really hold back development much, so far it seems like it will be a perfectly adequate next gen console for those who still have a 1080p tv, though resolution will fall below 1080p on some games, things like temporal reconstruction and the upcoming AMD competitor for Nvidia's DLSS should help to keep Series S adequate for 1080p gaming throughout the generation. 

Arent devs coming out and saying its the ram that is making series s the bottleneck? Graphical efects are scalable but gameplay effects are not due to ram. Enemy amount ai and all that are ram limited

  



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