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routsounmanman said:
Bofferbrauer2 said:

It depends from game to game, but as a whole, the ratio is pretty similar between the two.

One thing to note however is that PS versions seem to drop off faster while Switch versions tend to have much better legs. As a result, FW the PS version often leads, but then the Switch version catches up and overtakes the PS version in the weeks after.

I don't think so. Sony ratios are usually lower than Nintendo's.

Sony ratios were slightly lower but also had more slightly preorders than their Nintendo counterparts, hence why Sony versions generally won FW. But after that, they trailed behind the Nintendo versions, who tended not to drop as fast.

It's also not universal that Sony has a lower ratio. Some games have a very low ratio, most specially Ghosts of Tsushima. It also has more to do that many of the Sony games charting were more geared towards otaku, which have a lower ratio as a whole, skewing the perception into thinking that Sony has a lower ratio as a whole.

I'll just quote Marth here:

Marth said:

Switch ratios (number is the x in the 1:x ratio)'
Dragon Quest XI S: 2730
Super Mario Odyssey: 2470
AC New Horizons: 2330
Super Mario Maker: 2300
Super Mario Party: 2170
Yokai Watch 4: 1950
Sword/Shield: 1840
Fire Emblem Three Houses:  1700

Meanwhile certain otaku franchises have much weaker ratios:

SAO: Hollow Realization on Switch: 210

And PS4 games:
Ghost of Tsushima: 3000
TLOU P2: 2180
FF XV: 2170
FF 7R: 1500
KH3: 1400
Dragon Quest XI: 1190
Resident Evil 2: 1100
MH World: 855

It is lower, but not universally so. Let's see if the trend continues with the PS5