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KratosLives said:

It was more than just neil who wrote for this game.  And it easily had the best story this year. I could write essays on how great it is, how it warrants more than one play through, how the story game feels the more you play, and ways it can't be interpreted, the discussion and thiking it brings.Every part of it was perfect, every bit of writing and story pacing has a purpose, the camera shots, the details in the expressions, down to the tiny and overlooked, and was carefully put together. It was a game made by perfectionists afterall. 

You could write an essay for sure, but it's still subjective persuasive writing at the end of the day. It's not objective, and his wouldn't be objective, because other  people will always look at one's writing in a different way, be it judging the writing or interpreting it's meaning.

I feel like you and some others on here feel what I once felt when I watched End of Evangelion. I felt so strongly about Hideki Anno's writing, the way he decided to end a series on such a strong note, and the power he mustered to put an end to what he loved making at the time. Looking back on it though, the movie itself was full of flaws, it was also made primarily out of emotions, non stable (no thanks to death threats), and as a result the movie wow'd some folk, but also divided others.

The anime community gave that film high praise, but with time, people are able to judge the film differently, despite the merits still being the same, because enough time has passed to look at the writing at a different angle.

See I get that you and a few here think of him as possibly the Mozart of gaming, complete with a magnum opus, but to someone like me, he's more run of the mill, like someone I've already seen before, and works I've already heard of years prior (Like the Walking Dead or Romero, which yes, Neil will owe toward, as does Capcom and any other zombie style game dev).

While TLOU II may have touched you personally, I strongly feel a game like Spirit farer has touched me more, even Night in the Woods, mostly because both involved dealing with death in different ways, but also because I lost family close to me. See NITW helped me deal with the fact my mother was no longer around, and Spirit farer got me to accept that death is just another stage of life, and that was endearing to me, personally speaking.

That being said, I still see Neil as someone who can make a bad choice, just like anyone when it comes to anything, from writing to drawing, everyone can make a mistake or a bad choice, no one is ultimately perfect.



Step right up come on in, feel the buzz in your veins, I'm like an chemical electrical right into your brain and I'm the one who killed the Radio, soon you'll all see

So pay up motherfuckers you belong to "V"