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Captain_Yuri said:

I am a bit surprised the ps5 is only able to do 1800p with medium shadows as a 2070 can do 4k 60fps at Ultra settings on PC. And for a Raster game, the ps5 should be faster than a 2070.

Yeah I was having the same thought. In terms of rasterization PS5 should really be hitting 4k since its raw FP performance falls between a 2070 and a 2080. I was thinking therefore (given that a Ryzen 3600 sits at 60% usage) it must have had something to do with memory bandwidth, since those Turing cards in that benchmark will have been able to hog the full GDDR6 bandwidth, with separate system memory (probably 32GB @at least 3200Mhz) for the CPU to load all those NPCs. So on that view the PS5 would have been handsomely powerful enough in terms of rendering to do 4k, and in terms of CPU, but comes short on memory bandwidth. It seems to be the only explanatory variable left.