Metallox said:
Gears games have substantially changed, bud, and for the worse. |
What I mean is. Their main selling point is a mechanic stuck in 7th gen shooters. Waist-high cover pokes out and shoot. Sure it still works but gamer tastes have mostly moved beyond it. Every shooter that gen did that. Shooters are different now but they stick to that and the series popularity has greatly faded by not evolving enough. I don't count one empty world as some big change. Granted I know MS now owns this IP but Doom reboot games still feel like old Doom but new and fresh as well. That's the balance MS fails to find. I would bet a buck that Halo Infinite is just more Halo just a bland open-world slapped on. MS has never (Spencer included) had someone who really overlooks and supervises games. One thing Nintendo excels at better than anyone. Every detail is important to them in the gameplay. There is a long explanation for every gameplay choice. BOTW was not made an open world for the sake of it and wasn't just any open world but one with a lot of detailed mechanics very well thought out. MS just feels like a bland big 3rd party publisher who just also happens to make consoles. MS ..well open-world games are the rage, just slap one on. They don't feel like games you can't get anywhere else. They just feel like retreads of everything else including their own series.
Bite my shiny metal cockpit!









