RolStoppable said:
You'd end up with half-physical releases anyway, because this is a third party problem. Like when Capcom couldn't be bothered to put all Mega Man games on a card at a time when an 8 GB card was as cheap as a Blu-ray disc; they opted for a smaller card for the sake of saving some pennies. By the time 16 GB cards were cheap, certain third parties still chose a smaller capacity. But none of this should surprise you when you watch those same companies stuff microtransactions etc. into their games. On topic: No, if third parties want to sell more copies of their games, they should advertise their own games more. It's not Nintendo's job to make other companies rich. |
Yep does not surprise me. Just pisses me off. I have money to spend but will not spend it on broken games and I think majority of users are the same.
What I was eluding to is advertising isn't really an issue as much as quality of output. Most core gamers know what is coming but when they see the "DOWNLOAD REQUIRED TO PLAY" message then yeh nah go away. Saying that early on I got caught out as it didn't cross my mind such a practice would exist lol. I've cancelled preorders when I went to collect them once I seen it is broken.