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curl-6 said:

I found that the best approach to the weapons in BOTW is to treat them like ammo rather than getting attached to them. Each one is there to be deployed and replaced; by being finite I appreciated each one more, but things never got stale as my weapons loadout and thus my approach to combat was constantly changing. It kept things fresh in a way that unbreakable weapons wouldn't have. I couldn't just use my strongest weapon and neglect everything else, and I loved that.

It's like in a shooter where you run out of ammo for one gun, grab something new, use it up, grab another one, etc. 

This is how I approached the weapons, too.

Metallox said:

Exploration in the greeny and snowy areas of Hyrule is very captivating, you get to see trees, deers, birds, grass moving along the wind, etcetera. Those are great stimuli and make running around or horse riding very entertaining. It's when you go to the barren locations where you definitely can feel that exploration is like a chore, you essentially see nothing on top of doing nothing (with the exception of the many Koroks out there). That's why I really dislike going to the Gerudo chain, Death Mountain, or the many cliffs and steppes in the game. Gerudo desert is not so bad, though, not sure why. So maybe 60% (maybe more) of the world is very nice, while the rest is very uninspiring.

I agree that Death Mountain is boring, easily my least favorite area of the game.

Last edited by Link_Nines.XBC - on 06 January 2021