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Chazore said:

I feel like I'm the odd one here. I actually preferred Creed being more like Creed 1-2, where you were basically sneaking around and climbing a lot. Getting info from certain targets and tracking them down felt fun to me vs what we have today, where it's mostly just open combat, and CPU heavy cities, where the Ai mostly don't do much (not like old Creed AI was much, but still). I more or less gave up after Origins, mostly because the series to me stopped being about what the first 2 games were, and the change in style of play also put me off as well (that and their PC ports with forced DRM and console parity just put me right off these days).

I agree it's too combat-heavy these days, but overall things are just much better. Let's put it this way: If the series shifted its focus back to assassinations and stealth (along with other necessary tweaks), I don't currently see myself having that many complaints. Too bad the series doesn't live up to its name all that well anymore, but for what it is, it's actually quite good now. And besides, it's not all combat either: Last night in Valhalla, I actually got an assassionation where no one spotted me before I got the target. (After the kill, it was either 'kill everyone' or 'run' though, because the target was surrounded by soldiers.) Getting a bit off-topic for PC gaming though, so I'll just end with the remark that it seems to be a really versatile series because different people are enjoying different aspects of it, and equivalently it's also hard to please everyone equally at the same time.