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SvennoJ said:

They promised an incredible game / laid the groundwork for an incredible game. The PC version is far from complete nor stable either. Currently over 3,000 threads on Steam in technical discussions.

Don't shift the blame to consoles that just delivered RDR2, Spiderman, Death Stranding, Ghost of Tsushima. The consoles are fine, CDPR just isn't very good at using them. CDPR needed console sales to make TW3 into what they wanted. So far they still sold more to console base than to PC in unit numbers, in profit probably even more since console versions hold their value longer / fewer sales. Without consoles funding their games they would be working with one third of the budget.

I wouldn't say consoles are their biggest market, not entirely: 

https://www.spieltimes.com/news/the-witcher-3-sold-more-copies-on-pc-than-all-console-platforms-combined-in-2019/

I'm just linking this, because I don't really want to go back to the old discussion that VGC has of console vs PC sales, where PC is seen as some small fry.

Having recently discovered that CDP went publicly traded halfway through 2077's dev cycle, I'd put mroe weight into investors dumping some cash into their side of business as well.



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