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Shinobi-san said:

Learnt my lesson with buying CD PRojekt Red games on console, when I initially bought The Witcher 3 on PS4.

I played it for about an hour or so and immediately stopped. Went out and bought a new GPU at the time (GTX 970) and re-bought the game on PC.

The experience on console was so far from the pre-release footage and YouTube playthroughs that I found unacceptable.

Never looked back once I started the PC version. Strangely enough I ended up playing on PC using a PS4 controller as the mouse movements were buggy imo.

I knew that I would most likely need to upgrade again when Cyberpunk is released. I will be playing this game once I upgrade my PC. It really is the only way to play CD Projekt Red games.

Yeah, having played Witcher 3 in 2016 on a base model PS4, I couldn't agree more. Loading times after dying were a full minute long. A MINUTE! They eventually fixed that with updates, but CDPR just isn't good at optimizing a game for consoles.

VAMatt said:
BraLoD said:

This was never up for debate.

Rockstar is into Santa Monica and Naughty Dog league, CD Project Red got big with TW3 and already showed us a pretty shitty side right after it.

No doubt they have very talented devs, but that kind of comparision was too much good faith, that already backfired greatly.

Rockstar is in a league of their own.  While Santa Monica and ND are great devs, they're not playing the same sport as Rockstar.  They're doing much different games with much, much lower sales, for one or two systems at a time.  Rockstar is making AAAA blockbusters that release on anything powerful enough to run them.  

Rockstar is definitely up there, but they are not in some AAAA gaming space of their own. Nintendo's Odyssey Team, Santa Monica, Sekiro devs, Dragon Quest dev team, etc are all just as good as rockstar. And I'd even throw CDPR into that list. That is if they could launch their games without having so many bugs. :P