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Shinobi-san said:

Learnt my lesson with buying CD PRojekt Red games on console, when I initially bought The Witcher 3 on PS4.

I played it for about an hour or so and immediately stopped. Went out and bought a new GPU at the time (GTX 970) and re-bought the game on PC.

The experience on console was so far from the pre-release footage and YouTube playthroughs that I found unacceptable.

Never looked back once I started the PC version. Strangely enough I ended up playing on PC using a PS4 controller as the mouse movements were buggy imo.

I knew that I would most likely need to upgrade again when Cyberpunk is released. I will be playing this game once I upgrade my PC. It really is the only way to play CD Projekt Red games.

They are an odd bunch, best on PC but tuned for console control schemes. I had the same problems with the mouse movements in TW2. Plus the inventory management was made for controllers, very clumsy for mouse + kb.

I played TW3 on PS4 and it looked pretty good bar some bad slow down and rather big streaming issues in the city. Nowhere close to the early reveals but quite pretty in places. I hope the next-gen versions of Cyberpunk turn out well, but it will take some time. If I get a new gaming laptop before then I'll use Cyberpunk as its first 'test', otherwise PS5 version.

This huge disparity in reviews is also caused by forgiving all the issues for the PC version (should be fixed with day 1 patch) vs going full turbo on the console versions. It is very playable on ps5 and Series X, but I guess it's fair not to base the score on running the game in BC mode a generation ahead. Yet that begs the question, why not review the PC game on the minimum and recommended specs.