| Signalstar said: Sony and Microsoft are not innocent parties here either. Their game approval process must be pretty lax. Though I guess their major concern is whether software bricks hardware or not, not if it is buggy as hell to play. |
Their approval process is to confirm the game doesn't break your system and is functional, not to see if the game is good, play well, have no dips, textures loads fine, etc. If Sony and MS were responsible for that then a lot of games wouldn't ever release since although Cyberpunk have plenty of bugs and performance issues that also happens on other big and small games (sure in a lot less frequency).
Vodacixi said:
True enough. In fact, this may actually be the case. Unfortunately, we'll never know, because in order to become the CEO of a big corporation you must be able to sell your own mother if success depends on it xD |
I think you are actually right, they must be able to sell their mother to be hired as CEO or board.

duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
http://gamrconnect.vgchartz.com/post.php?id=8808363
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"
http://gamrconnect.vgchartz.com/post.php?id=9008994
Azzanation: "PS5 wouldn't sold out at launch without scalpers."







