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I think they would announce 1 million before the 25th, seeing the crazy numbers Momotaro is doing - makes me think Sakuna isn't that far behind, especially when it debuted pretty well in South Korea & Taiwan. Physically the game debuted in 2nd Place in Taiwan, while it didn't make the Top 5 in South Korea, probably due to lack of stock.

Momotaro is only selling in Japan - as it lacks localization for South Korea and Taiwan, so it passing 1 million so quickly bodes really well for Sakuna - which also debuted in the West, although hasn't been topping the charts there(yet!).  

Currently it's it's 4th in the South Korea eShop , while its 5th in the rankings in Japan.

Marvelous have finally restocked in physically in Japan, heading into a holiday it's doing more physically than Splatoon 2(8.396)

  • Week 46 - 32.906 / NEW <80-100%>
  • Week 47 - 1.547 (-95%)
  • Week 48 - 6.004 (+288%)
  • Week 49 - 8.587 / 49.044 <80-100%> (+43%)

Overall it should surpass 100K without any trouble by the end of the year if there is enough stock. The question remains how high can the game go? With it's low price and steady updates, I think we are witnessing another title that will surely surpass 1 million physical + digital on the Switch in Japan at some point. 

Very happy for this game to find success, as Hades and Sakuna have really been two of the best games for me this year. 

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