Megiddo said:
Wait, unless you're expecting Konami to take a fiscal loss by selling the game for 3k yen off when bundling with a joycon set as Nintendo did with Super Mario Party then I have to think you meant ceiling and not floor there, right? |
Megiddo said:
Hahaha, wow. 1 million for Momotaro in just this year? At the end of 2020? So uh, with it debuting around 300-350k this week you're expecting 650-700k in the remaining 5 or 6 weeks? |
Megiddo said:
Right, unprecedented things can happen. Anything is possible. Neptunia on PS5 could sell a million copies in Japan despite no Neptunia game ever selling even 100,000. Final Fantasy 16 could sell less than 100,000 copies in Japan. Monster Hunter Rise could sell 10 million copies in Japan or could sell less than a million copies in Japan. All of those are possible but all of them have no rational argument as to why it would be the case. What, exactly, is the point of commenting on something that has no foundational reason, logic, or sentiment behind it? It's a pointless waste of space is it not? Is not the point of these sales and metric-tracking threads to provide rational arguments based on already established trends and data? |
Unprecedented things can happen @Megiddo, no fiscal loss or joycon bundling was needed for Momotaro to perform stronger than Super Mario Party