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numberwang said:

I am going against the grain and say the jump to the PS2/XB/GC was comparable with installing a Voodoo 3D accelerator card on your PC. 3D graphics went from low res 320p trash to playable 480p 60fps smoothness (on some games lime Metroid Prime). Dual analog controls became standard in that gen as well and 16:9 support. 16bit did have 3D, remember Star Fox et al, not a novelty of PS1/N64?

SNES/Genesis games are very playable today and so is anything on PS2 and beyond but PS1/N64 gen games are barely playable on real hardware.

I agree to an extent, going from PS1/N64 to PS2/Gamecube was a massive leap and the SNES gen did indeed have a few polygonal games.

As far as PS1/N64 games not being playable on the actual hardware though, I think that really depends on the game; I'd never want to play Banjo Tooie or Conker's Bad Fur Day on an actual 64 again, the framerate would give me a stroke, but I think games like Starfox 64 and F-Zero X hold up well.