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Captain_Yuri said:
Conina said:

So exactly as expected due to the PS5 specs... no secret sauce yet.

Well personally, I was expecting it to be more so in the middle of 2070 and 2070 Super. Not 2080 levels. Although considering how poorly Asscreed performs on Nvidia gpus with 6800XT even killing 3090 in Raster, on average, it may still be the case outside of one offs like this.

The thing I don't quite understand is why the Series X is performing so low. In fact, Ps5 and Series X has switched spots in that aspect as the Series X is more so in between the 2070/2070 Super and Ps5 is 2080 for this game. Although Series X is performing worse in every game against the ps5.

From what I've got, the developers got their final devkits extremely late (as in, September late), too late to do much programming on them before the game gets shipped. What they had until then were just modified One X devkits, and those of course couldn't tap into the power of the new architectures.

In other words, the situation should get better with time, with the programmers getting used to the tools and what the hardware can and can't do. But right now, they all have to play a giant game of catch-up with PS5 developers.