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Like many of you have said, it varies game by game. The issue is when you have games like COD and FIFA release at £65-70 who then sell season passes and other microtransactions, the base cost becomes shitty.

If anyone does the price justice, it's usually Sony or some Japanese Devs.

God of war - complete game
Ghost of Tsushima - complete game and free additional mode
Gran Turismo Sport - only reaching game this gen with free regular upgrades and a ton of extra content
Nioh - huge base game with really good DLC at a reasonable cost
Spidey - full game with really cheap DLC and what would be mtx costumes all given for free
Monster hunter world - huge base game, shit tons of content
Persona games - pushed with content
Yakuza - packed with content
Witcher - packed with content


The price issues come with:

Cod
AC
GTA
FIFA
Battlefield
Watch Dogs

A lot of the Western developers have this copy and paste model littered with boring repeating side quests in overly big world which is big just for the sake of it. Charging annually for the smallest of changes and throwing in additional costs in a cumbersome game their put together.

Done games are worth the $70, but other games just takes the piss. My recent experience with this was Godfall. I enjoyed the game. I completed it in under 12 hours. Story was bare bones, combat was fun, but nothing to do outside of this. End game was no where near as good as monster hunter, but more like destiny. Luckily I bought my copy for £56, but never would I pay more than this for such a game. There is no roadmap for future content and the base game simply is lacking.

I bought demon souls remake for £60. For £4 more I am having the time of my life. I'm 40hrs in and I'm not done with it. Every aspect of this game screams quality. This game has earnt it's price. You can see is a labor of love from what you are, feel and hear.