Doctor_MG said:
This is all with regard to "post-successor" sales, so a lot of your data isn't relevant. The PS3 didn't receive a successor until 7 years into it's life, the PSP didn't receive a successor until 7 years into it's life, the PS4 didn't receive a successor until 7 years into its life. PS Vita never received a successor. Using five years as an indicator really isn't helpful. What I think would be better is a graph that shows the increase in sales the the following years after the successor launched. |
The 5 year sales data is specifically to counter the notion that this "PS consoles are incredibly long-lasting" is false, when it is not.
Yes the data isn't relevant to the "post-successor" sales in the prediction, that's why I addressed that below the table.
Here is post successor data:
Before Successor | After Successor | % After Successor | |
PS2 | 117.89m (March 2007) | 39.79m | 25.20% |
PS1 | 72.97m | 29.57m | 28.83% |
DS | 142.89m | 12m | 7.74% |
3DS | 64.5m | 11.3m | 14.90% |
PSP | 72.305m | 8.79m | 10.83% |
PS3 | 79.22m | 8.19m | 9.37% |
Xbox 360 | 79.76m | 6.04m | 7.04% |
Wii | 96.85m | 4.79m | 4.70% |
Gamecube | 21.2m (Sept 2006) | 0.54m | 2.48% |
Wii U | 13.47m | 0.5m | 3.58% |
Xbox | 24m (December 2005) | 0.5m | 2.04% |
N64 | 32.71m (Sept 2001) | 0.21m | 0.64% |
PS4 would need 9.03% of it's total sales to come after the PS5 to match the 3DS. So it can still do it while still having the worst relative post-successor performance for any PlayStation console.
Though again I still give 3DS a slight edge, but it will be very close.
Last edited by Barkley - on 30 November 2020