KratosLives said: But seriously, ray traced reflections and all is way over hyped. They could use conventional rasterization for reflections at a much lower ram/gpu consumption and result on an emotional /brain stimulant level, the same effect. |
Not really. That would actually have a higher Impact in the gpu than what they are doing. The RT part of the GPU If not used for RT would be idle and then the work you ask would be on the rest of the gpu and then would make the rest more compromissed.
AsGryffynn said:
No, it's the placement of the third image. I just took the three and they do throw the same resolution without the Series S. |
Understood, some times our eyes play tricks on us.
Shiken said: The XBox is not showing its power advantage because these are cross gen games made with the weakest common denominator in mind. Not sure why so many find that hard to grasp. Then explain How on the other games that also habe weakest Common denominador (X1) PS5 had a significant advantage in some of them? |
duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
http://gamrconnect.vgchartz.com/post.php?id=8808363
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"
http://gamrconnect.vgchartz.com/post.php?id=9008994
Azzanation: "PS5 wouldn't sold out at launch without scalpers."