Again, are they contacting devs for a few drops during setpieces or bigger wide set problem?
For the games that performed better in PS5 yes. And guess what through people pointing out to DF that the drop in the RT mode was a bug (it won't drop if you restart a checkpoint, don't always happen, didn't exist before a patch) on twitter John confirmed it, but well on the video that is missed.
duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"
Azzanation: "PS5 wouldn't sold out at launch without scalpers."