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Too_Talls said:
SvennoJ said:

Does the online separate 120fps mode from 60fps mode in match making?

Resolution and draw distance are also important for competitive multiplayer to distinguish the enemy from the background. Turning down the graphics helps on PC to remove 'clutter' and make the enemy stand out more. Turning down the resolution (what the consoles do to achieve 120) doesn't help.

their guess is that it still runs at about 1200P which is more than enough. 1080 has been the standard for seeing for a while, the option to output a higher resolution has been there for a while, most people stuck to 1080p with more frames as opposed to bumping up the res.

framerate > resolution, ask any competitive player they will take the frames over resolution everytime, so long as the resolution is at least 1080. of course 720 and 120 frames wouldn't do anyone any good, but 1200P + 120fps > 4k 60.

And trust me, if the option to lower that res further to push more frames, many people would do that, but unfortunately these boxes cap off at 120Hz

ON PC. That competitive scene doesn't go much to consoles, and even if the consoles offered that option, they would not abandon PC where they have even better options and can actually have high res and high framerate. 

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