SvennoJ said:
All these modes and versions worry me. Instead of having one HW profile and one mode to optimize for, now we not only have multiple HW profiles but also, quality, performance, high frame rate and ray trace modes. What happened to the version the directors are making the game for. What is the 'intended' way to experience the game, the way the director had it in mind. |
Its ridiculous I know. The whole point of the console development and why it punches above its weight is because you had one mode and one target hardware to optimize t its fullest. But now you have 7 consoles and 4 modes on some consoles. This pc influence is detrimental to the console experience. But I honestly dont think its for long. Maybe its just crosgen games that get those options so as not really developing for them just add 2 different enhancements. Maybe leter on the gen once AMD finally releases their upscaling tech that according to insiders, MS will use but sony will use a custom build off it, that will become irrelevant. both will just target upscale 4k and 60fps with varying degrees of RT and other detail options.
Also have zero interest in VRR or 120fps and even if I did theres no way I would fork over so much cash to buy a tv just for that.
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