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SvennoJ said:
Too_Talls said:

It depends on the games you play, if you're only playing cod for the campaign it may be a waste, but the MP playing 120 vs 60 is night and day. It adds to response times, when people can die in milliseconds, every millisecond matters, and at 120 you would see an enemy pop out faster than 60Hz would show, and the image stays smoother in motion so if you have to track and shoot at a moving target, you will be more accurate @120Hz. Basically, 120hz is for competitive players. on PC, we've been turning down the graphics to get more frames for years, play a day @60 and then 120 the next day, you just end up doing better with more frames.

Does the online separate 120fps mode from 60fps mode in match making?

Resolution and draw distance are also important for competitive multiplayer to distinguish the enemy from the background. Turning down the graphics helps on PC to remove 'clutter' and make the enemy stand out more. Turning down the resolution (what the consoles do to achieve 120) doesn't help.

their guess is that it still runs at about 1200P which is more than enough. 1080 has been the standard for seeing for a while, the option to output a higher resolution has been there for a while, most people stuck to 1080p with more frames as opposed to bumping up the res.

framerate > resolution, ask any competitive player they will take the frames over resolution everytime, so long as the resolution is at least 1080. of course 720 and 120 frames wouldn't do anyone any good, but 1200P + 120fps > 4k 60.

And trust me, if the option to lower that res further to push more frames, many people would do that, but unfortunately these boxes cap off at 120Hz. Ask yourself why you think 1080p 240Hz monitors even exist.

Last edited by Too_Talls - on 24 November 2020

^Yes that's me ripping it up in the GIF. :)