By using this site, you agree to our Privacy Policy and our Terms of Use. Close
JRPGfan said:

Size of chip also impacts yeilds (ontop of bigger size = less dies pr wafer).
Also the new GPUs from AMD all seem to be running 2200-2300mhz.


Correct. Size does impact yields. I elaborated on that prior.

You are also correct that AMD GPU's are pushing high clockrates on PC, but that's the PC... Where power, thermal, size and cost constraints are not limited to console standards. - Non comparable essentially.
AMD can sacrifice yields on the 6900XT as it's a $1,000 part, they don't need allot of functional chips to make a profit.

They also generally have a 2ghz or lower base clock, but if a part of the GPU is being under-utilized such as the video engine or geometry units, AMD can push more TDP into clockrates to increase overall performance.

The 6900XT for example has a 300W TDP just for itself.

JRPGfan said:

So in that reguard, I think the process node and the GPU parts, were made to run at those speeds.
I doubt the PS5 gpu running at these speeds, is actually impacting yields in a meaningfull way at all.
Because it seems the architecture was designed around this speed.
So its not like they are pushing it to unreasonable levels, where its resulting in less viable dies.

See above. But hey, keep believing whatever you want.
Not arguing to change your mind, you are set in your ways it seems to the point where you will even lie about stuff like I proved prior.

I am debating for the sake of others.

JRPGfan said:

"Vapor Chamber cooling isn't that exotic anymore, it's actually fairly common, especially in the PC space, yes it's going to be more expensive than the Playstation 5 cooler, but probably not by as much as people think."

They mentioned the price differnce was like a few $ (~3$) for sony's cooling solution,
vs nearly 10 times that (~30$) for the xbox cooling (with the vapor chamber).

$30 isn't really that much. The cooling assembly is only one part of the equation, the actual cases of each console are designed around each individual cooler, which brings with it additional cost factors that you aren't taking note of.

For example Sony had to increase the size of their box and add "air tunnels" to certain parts of their design to allow people to remove dust, this is extra parts/design work that factors into the costings.

Same goes for Xbox.

JRPGfan said:


"In all honesty, we may see a $100 price reduction once production starts to meet demand, likely in a couple years time, especially with some revisions that consolidate and cost-reduce.

A slim console built at 5nm though is probably only a couple years away, TSMC's 5nm process is being ramped up with some good yields right now, where even Apple is finding it viable for it's big chips."

I hope your right.... I'm not as optimistic about shrinks and slim versions of these consoles.

I am only going by what TSMC and AMD is pushing.
AMD intends to transition it's entire product portfolio from 7nm to 5nm by the end of 2021, so a 2022 time frame for the consoles to get a 5nm shrink is very likely on the table.



--::{PC Gaming Master Race}::--