DonFerrari said:
Nope, somewhere the SDK from MS must be less mature to explain the performance not showing up =p |
The performance isn't showing up because devs are not currently "choosing" a platform to bench. They are picking whichever suits better, and performance differences will only show once games start using the majority of GPU instead of having significant overhead for anything except ray tracing and upscaling.
Simply put, we are not seeing the kind of game that can tax the hardware significantly. Performance difference is only going to show once the PS5 hits peak performance and the Xbox Series X can still spare going further.








