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Bristow9091 said:
I'm curious about the screenshot comparison images I've seen flying around (One is in the OP) that shows the PS5 with worse textures than the XSX, since I watched the video before, and then afterwards, and in the scene one of the pictures depicts... it's identical on both platforms in the video. Other than that I'm happy that the game will run pretty nicely on my PS5... once I finally get one, might be a while yet, had some major setbacks financially, lol.

Digital Foundry analysis was categoric that everything in the PS5 and Xbox Series X was the same (textures, DOF, etc) with differences in shots perhaps being from camera position or time of the day. The differences were solely on framerate and frame tearing. Seems like even that info of the PS5 dropping less in res was wrong, their resolution are also the same at every scene (but since PS5 hold out to 60fps when Xbox dropped in several instances perhaps PS5 could have had a higher res) also PS5 had V-sync enable which also costed some performance.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."