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chakkra said:
DonFerrari said:
chakkra said:
DonFerrari said:
chakkra said:
DonFerrari said:
chakkra said:

If it was as easy as you put it, neither the XSS nor the PS5 would have stock issues at the moment since they both had 7 weeks to gauge the demand.

I said it was easy? And will ignore that platform holders love to say they are sold out on launch? As long as you are nearly meeting demand while keeping sold out you are at a very good PR position without leaving to much revenue not received.

I don't think either MS or Sony would be happy selling fewer units just so they could say that they were sold out. At the end of the day, "we sold 2m units at launch" sounds much better than "we were sold out," and it is much more profitable.

Guess you didn't got my point, it isn't substantially sold out. It is like instead of selling 2M and being sold out, selling 2.1M and not being sold out.

And my point was that 7 weeks was not enough time to substantially modify your production chain. Both MS and Sony are dependent on other companies for the different parts to manufacture these consoles. I truly doubt that they can just simply call whoever is doing their cooling system, for example, and say "hey, I know we ordered 1.5 million units for November 12th but we're going to need one more million now."

Sure thing, most needs to be done long before that by watching the reaction and engagement from reveal. And well if you project 1.5M and on the 7 weeks before the launch you discover you need another 1M or 66% more, then your projection was really poor or the confidence in the product wasn't that high.

I guess neither MS nor Sony were confident in their products then.

That is because you ignored my point that having a little untapped demand for launch is how the company prefers, there is a big difference in supplying 5-10% less than demand versus 66%. So yes if either company produces so much less than demand they either had bad projections or lower confidence.

If MS believed they could sell 2.5M in launch (because they also said that on launch they would sell all they could produce) then they wouldn't produce 1.5M (yes all hypothetical). And since the APU supplier is the same and the console assembling supplier is the same, what excuse could be used if one console sell the double of the other on launch?



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."