By using this site, you agree to our Privacy Policy and our Terms of Use. Close
Soriku said:
sc94597 said:
Soriku said:
ZenfoldorVGI said:
Zucas said:
If it's already been in development for 2 yrs, then yea it makes sense. Not to mention Nintendo has done this before with Zelda games. Show them off well before there release.(Zelda:TP at E3 2004)

 

Again, if it uses the TP engine, it will require much less development time.


Why would it use the TP engine? Knowing Nintendo, they'd want to make a new Wii Zelda use a better engine than the engine used on their console before.

Personally, I think a new Wii Zelda will use a new engine and look better than SMG!

There is no need to. THe architectures of the gc and wii are so similar any engine created for the previous would work well on the latter, and take its potential. I could see them just tweaking the engine to benefit from the wiis advantages. Smg got it's own engine, because it had to be developed around specific worlds, and random objects in space.

 


Haven't they used a different Zelda engine for every gen? >_> I don't see why they coudn't make a new one. Also, remember they said TP would be the "last Zelda of its kind." Who knows, they might innovate farther than youm might think and use a new engine would have to be used.

Well TP used the windwaker engine, so whatever they inovate I'm sure they could use it. Also when people want developers to make wii specific engines, those developers are usually using ps2 engines, or ports. TP used alot of what made/makes the wii and the gamecube strong. They should just tweak it to make use of what the wii has over the gamecube. So, yes they could make a new engine, but it wouldn't make sense because the Wii has an upgraded architecture to the gamecube, and compared to previous generations the wii isn't too much of an upgrade to the gamecube(even though it is one).