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SvennoJ said:


So far we're seeing a choice between fps parity and detail parity, next to a resolution drop to either 1440p or 1080p
These are just cross-gen titles though, we'll have to wait for Halo Infinite to see what the real difference is.

Given Halo Infinite is cross gen, I don't anticipate it will be much different between Series S and X.

Much like Gears 5, the Series consoles may just get added effects and better assets. Maybe some sort of ray tracing will be implemented given that was entertained. CoD:Cold War for example has some light use of RT that seemingly has little GPU impact.



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