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Pemalite said:
JRPGfan said:
DonFerrari said:

Now? We have been hearing It since the start of the year (and remember like couple months Ago on conference the launch games were still showing as target instead of captured on Xbox). A Lot of us have Said It would Impact quality of Xbox titles but defense force Said It wouldn't as the devs were making the game with target specs and the tweeks tô make It work on final console would be Very fast.

On the other hand, we have all been drowned in 12 Tflops > 10, and even xbox contributed to it (to say nothing of its fan base).

There was talk about PS5, being a PS4pro 1,5 and that games would only run 1440p.
There was talk about PS5 not being able to do raytraceing.
Stuff about it not being RDNA 2, and xbox fans on forums were being very loud about it, and everytime someone said lets way and see.
They would post meme and tease people about it.

All that was just FUD (fear, doubt, uncertainty, PR) from xbox and its fans (trolls).

Some are saying its not surpriseing that xbox series x, runs worse, but most weren't saying so before the launch of the two consoles.

Call of Duty, and Assasins Creed Valhalla run better on the PS5.
Devil May Cry only has a slight advantage to the XSX.

That entire 12 > 10, hype hasnt come to pass.

I dont believe its down completely to SDKs and Dev Machines access.
I think the differnce in performane between the two consoles is just not as large as many Xbox fans were expecting it to be.
Its now showing that. There is more to performance that just theoretical peak compute numbers.

You were a massive instigator of the Teraflop wars over the last console generation... Forgot how many times I had to elaborate on why it's such a useless metric... And that has only become more pronounced with this generation. - What changed your mind? The Xbox Series X vs Playstation 5 I assume? Genuinely interested.

The Series X is undoubtedly the stronger machine overall... But like I said about a year ago... Does it actually matter?
Developer competence matters, API's matter, Drivers matter, SDK's matter... All of that matters.

I wasnt.
And never to the degree xbox fans have done since the Xbox One X, and the Xbox Series X.
You have to admit its been rampant for like a two years, and leading upto this launch of the gen.

What changed my mind?
I was always saying that at 4k with deminishing returns (on visuals vs power to run it), it wouldnt matter (10vs12).
Nothing changed my mind.
Infact I feel invindicated that PS5 is basically matching the XSX and apparently sometimes even beating the XSX in mutliplats.

If there wasnt so much talk about 12 > 10, I wouldnt even bother with which ran better in threads.
But since its been like 2 years of dogpileing from xbox fans sides, with FUD targeted at PS5, I feel crow needs to be eaten by those that where spreading it.

Also your quick to claim I was a instigator, but werent you in all those threads about power and going "factually the XSX is stronger?" whenever there was talk about "lets wait and see (how games run)" "maybe theres design differnces?" in threads? Your the pot calling the cettle black. 

Last edited by JRPGfan - on 15 November 2020