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shikamaru317 said:

We now have reports from multiple sources that the Xbox Series SDK came in very late and incomplete. Devs had very little time to get used to it and update their engines to better take advantage of Series S and X before launch, so that is a big part of why XSX performance is a bit lackluster on some of these launch titles like AC. 

Now? We have been hearing It since the start of the year (and remember like couple months Ago on conference the launch games were still showing as target instead of captured on Xbox). A Lot of us have Said It would Impact quality of Xbox titles but defense force Said It wouldn't as the devs were making the game with target specs and the tweeks tô make It work on final console would be Very fast.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."