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Cerebralbore101 said:
sales2099 said:
Cerebralbore101 said:

Lag will always be an issue, unless you have a server farm every so many miles. Nintendo handheld games were designed with a small screen in mind. 8 and 16 bit is perfectly acceptable on a small screen. DS and 3DS had two screens to allow for better placing of UI elements, which kept small screens from getting crowded. Things like small screens or 480p can be perfectly acceptable in the past, and not acceptable now. If a modern console tried displaying only at 480p most people would laugh at it. Yet during the PS2/Gamecube/Xbox era 480p was fine. Likewise small screens for portable games were fine in the past. If anybody tried that today they'd be rightfully laughed at. Standards change as tech improves.

My point is they  refused to simply admit that, and instead ran a disingenuous "Pro-Consumer" marketing campaign, after trying to force always online nonsense on gamers. Nintendo is honest. Sony isn't entirely honest, but hasn't had a reason to be deceptive for over a decade. MS on the other hand has gone full on sophist mode. They don't care about the truth. They just care about "winning" the narrative or argument at the time.

I coverd Sony buying studios in my response to LudicrousSpeed.

Thanks.

P.S. I own a $2000 PC, and it will be what I play a lot of 3rd party AAA games on this gen. So it's kinda hard for me to personally be salty. I just wish MS would be honest for a change.

While I wouldn’t choose mobile streaming over couch gaming, I just wouldn’t dismiss mobile streaming for the future, as well as certain markets where gaming on mobile is prevalent over consoles. And again it’s a cheap option to buying a Xbox. 

Your main issue seems to be their PR department over anything else. And in the grand scheme this is peanuts to nitpick. 



Xbox: Best hardware, Game Pass best value, best BC, more 1st party genres and multiplayer titles.