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Otter said:
DonFerrari said:
Otter said:
DonFerrari said:
Angelv577 said:
Nice. Havent decided yet if I am going to play the game at 4k 30fps with RT or the 60 fps mode.

Seems like Insomniac may consider releasing a patch to allow 1080p60fps with RT.

Yass, this really needs to be a standard. Meanwhile both platform holders really need to be working on software equivalents to DLSS/Checkerboarding for 1080p to 4k reconstruction because its clear 1080p is not going anywhere this gen (As I suspected)

I don't need 60fps so I won't benefit that much, but yes they need to improve their reconstruction techniques to stand against DLSS.

If you're a fan of ray tracing I think it will become relevant there too. Right now these consoles are getting some 4k + Ray traced enabled games because they're cross gen titles but once we start getting truly next gen visuals I think the target resolution with ray traycing enabled may drop by a lot. 

that is true. haven't played with RT yet. but from what I saw it will be very important, to the point I would trade resolution for RT.

duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

Azzanation: "PS5 wouldn't sold out at launch without scalpers."