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crissindahouse said:
Does anyone know which resolution it has on PS5, now? I know it's upscaled and not native 4k but not sure what the baseline is. Maybe they could reduce the resolution a bit on Series X to have it still above the PS5 and running the same, then.

I don't think we will really know before DF tell us. But yes, If PS5 is like 10-15% sub 4k reconstructed and Series X is native 4k then having similar reconstruct on Series would help, but I do think both are native 4k (it is near 4k on current gen if I'm not wrong).

Serious_frusting said:
DonFerrari: I believe that is why even with the immense power of PCs, games still dont look as good as the should. Too much over head and shoddy optimizations. This trend seems to be applying to consoles more and more unfortunately and with the different spec of consoles all out at the moment I dont really see it getting any better. Hence I tend to favour exclusives.

Same here.

LurkerJ said:
JRPGfan said:

Load time compaired:

Xbox Series X: (18sec)
https://youtu.be/fBVBs81GDos?t=7645

Playstation 5: (7sec)
https://youtu.be/xmPiz1N9aa0?t=436

So much velocity.

and architecture.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."