burninmylight said:
Do you think I didn't know about this game. Yes, I did. Because you said this: I don't think something like a brand new 2D Zelda would be seen as small enough for Nintendo to give it to a third party company nowadays sadly, despite how cool another Capcom 2D Zelda would be. Cadence of Hyrule is a brand new 2D Zelda that was given to a third party company. Calling it a rhythm game changes nothing when the primary gameplay is much closer to every other 2D Zelda sans AoL than a typical rhythm game like Rhythm Heaven or Harmoknight. You can turn off the gameplay that requires rhythm and musical timing entirely so that it plays more like a Mystery Dungeon game. I forgot that The Minish Cap was developed by Flagship, but whatevs. |
I mean, anyone who understands that connotations are a thing would pick up on the fact that we're talking about a mainline game.
In the own thing you are quoting:
I don't think something like a brand new 2D Zelda (already a good hint because most people associate brand new 2d Zelda = mainline) would be seen as small enough (the best hint possible because 2D Zelda spin-offs are inherently smaller) for Nintendo to give it to a third party company nowadays sadly, despite how cool another Capcom 2D Zelda would be.
Even if I could have been more anally clear, I think there is clearly enough subtext there for anyone to get the point. Also, not sure why just disregarding the spin-off nature of the genre is a good thing in a discussion like this? It doesn't really matter if it's inherently closer to 2D Zelda than something else (than what even? what an odd thing to say), it's literally a 2D game, but it still isn't a mainline 2D Zelda ... which again, you could tell was the point of the discussion.