| curl-6 said: Immortals seems to hold up reasonably well on Switch, at least as much as one can expect from a current gen open world title. I wonder if it was ported in house or by a dedicated porting studio. |
Given the game's design inspiration, it was probably been done with Switch in mind since the beggining, hence why it (seemingly) runs and looks great.
My (locked) thread about how difficulty should be a decision for the developers, not the gamers.
https://gamrconnect.vgchartz.com/thread.php?id=241866&page=1







