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Mnementh said:
Nautilus said:

That didn't stop World of pulling bigger numbers and (supposedly) bring new fans in. So factoring in MH newfound popularity with World, coupled with Switch gigantic success and the fact that almost all new historical Nintendo realted game doing better on it( and I would include MH in that), you have 1 million feeling like a very low number.

I mean, anything could happen, but I very much doubt it, and Rise will be at least a great game.

We talk about Japan. MonHun World is my low end example from above. It was OK, but not great in Japan. In the west it was different, and that I said too, that it could look different in the west.

But didn't World do around 2 million with digital in Japan according to Famitsu(1.35 physical + digital = 2 million first week)?

I think you guys are underestimating Rise potential.



My (locked) thread about how difficulty should be a decision for the developers, not the gamers.

https://gamrconnect.vgchartz.com/thread.php?id=241866&page=1