noname2200 said:
That's surprisingly swell of them. No idea what the costs are of constantly streaming vs the one-time costs of creating a port are, but with the next generation of consoles on the way I have a hard time imagining too many non-indie PS5/XBX games could have been ported anyways. |
I tend to be more skeptical of companies. I'm assuming that with Nintendo's policies on returns, it could be a legal kerfuffle if you couldn't try before you buy. The problem of course is that my 10-15 minutes of play were fine, but that's no guarantee it will always be that way.
As for the cost of streaming, I imagine that would be based on how many people play it. If no one wants to play it, then it doesn't cost much, assuming the servers can be used for something else.
As for ports, I think you can for the most part, port anything to anything. They got Alpha 3 running on a GBA, and ported Xenosage 1 and 2 to one DS cartridge. Most of the PS5 games as of now are coming to PS4/XBone anyway, so I don't think it would be impossible to port the PS4 version to the Switch. Of course, the further you go, the lesser the quality and greater the cost, but if devs really wanted to, I think they could make most anything run in some form on the Switch.







