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JWeinCom said:
curl-6 said:

Like I say, even when built properly, a process which in itself was laborious and unsatisfying, the physics made them a chore to drive. Nothing ever felt smooth and intuitive, or any fun.

Tooie definitely had too much bloat, but at least it had interesting worlds to explore and some awesome bosses and fun multiplayer. All they needed to do for their 360 Banjo game was streamline the formula a bit. Unfortunately, most of the talent left Rare towards the tail end of the N64 era and by the 7th gen all that was left was a husk of their former self.

But, you're assuming they were built properly. I didn't see you playing, so I can't say, but maybe you're bad at making cars.

As for the process, I loved it. So many unique and crazy things you could build. If you don't like building stuff though, then not the game for you.

They were good enough to win the challenges. I didn't stop playing cos I got stuck, I stopped playing cos as hard as I tried I couldn't glean any fun from it, the whole experience felt like a poorly thought out mess, alternating between irritating fiddly-ness and boring busywork.

I guess we're simply gonna have to agree to disagree.

Last edited by curl-6 - on 21 October 2020