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Pemalite said:
DonFerrari said:

It sure depends on the game you'll play. AC for example are all over 50Gb if I'm not wrong, CoD the same, most Sony 1st party also.

On the size itself a regular BD is 25 Gb (so a 32Gb stick would cover and still have space for DLCs that perhaps you could download and install on it), a dual layer BD is 50Gb (and gen 8 that was the limit the console accepted, so a 64Gb stick would cover, but it is plenty more expensive than a 16Gb stick, while dual layer BD additional cost is minimal) with some games coming with 2 dual layer BDs such as you listed FF7R and TLO2 so it would be 100Gb and a 128Gb stick is very costly compared to 2 dual layer BDs.

Next gen Sony and MS have a UHD driver so I guess it will be able to read even more layers so possibly a 100Gb game could be in a single disc and would be the standard.

The games for PS5 will be made to use the SSD speed, so you wouldn't be able to use a stick with 10% that speed and only need to install small parts. If you read or watch Sony presentation you'll see that.

BDXL goes all the way up to 128GB, both the Xbox One S, One X, Series S, Series X, Playstation 5 support that.

Thanks for giving that info, so 28% more than what I was expecting. Should be enough for most games of 9th gen, but sure thing we will get some 2 discs due to 4k assets.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."