NJ5 said:
I think I saw that thread, but I don't remember what the assumptions were there. If you're right, the error in my method would not amount to more than 0.6 million units, as that's the non-cancelled-out difference that I mention in the second paragraph of the post you just quoted (i.e. the monthly production boost). Regarding your alternative method of working backwards from Nintendo's estimate for the fiscal year, it wouldn't surprise me if that has the same or bigger error, as they are usually conservative in their shipment forecasts. In any case, this debate we're having is almost academic. We've had atleast three different calculation methods presented in this thread which result in the same ~45m figure; mine, yours and Sqrl's. It seems that that's the benchmark for Wii's sales at the end of 2008 (whether shipped or sold probably doesn't make a big difference so let's ignore that here). Nintendo could still surprise us with an extra boost in production for the holiday season, but other than that 45 million seems like a good estimate.
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I was just saying that it's the wrong way of working it out... you shouldn't mix the a shipment figure with a production figure unless you know how long it takes between the two...(which is when I do it I am very vague in adding about 1.5 months on) Yes it may come out similar but it could have gone very wrong without noticing.
What if Nintendo had made a massive increase in production from 1 million to 3 million/month? then it could have been really off.
I am not arguing against the point of your post (to prove that the Wii shipments will likely be so far above 40 million that the prediction in the OP is quite conservative)
Edit... I agree with the posts after this one, I think there is going to be a lot of Wii sales soon, I expected them to announce a shipment figure just over 30 million for the end of the quarter, but VGC sales seem a little low for that, either VGC is low, shelf stock is higher than before or Nintendo is holding back a little.








