Leynos said:
I believe Gamecube purely from a library standpoint it is Nintendo's worst console and the worst console of the 6th generation. From a hardware standpoint, PS2 was the worst engineered. Gamecube the best followed by DC and Xbox. Not talking about raw power but in how balanced of a system they were. |
The OG Xbox was a step up over Gamecube in regards to balance.
The Xbox's CPU was potent, but the awesome Soundstorm audio chip offloaded audio tasks, the GPU offloaded things like TnL from the CPU meaning the CPU could punch above it's weight... It came with a chunky amount of Ram for the time too which enabled games like Morrowind, Doom 3, Half Life 2 to be on the console which were traditionally PC experiences.
But relying on commodity PC hardware which had gone through decades worth of research and development already by that point, was a known quantity in regards to development nuances and balance, really hard to argue with that approach.
The Dreamcast was also fairly refined, but it was definitely memory limited, 26MB of total memory (16MB system, 8MB video, 2MB audio) was not well suited for the entire generation... But it did release in 1999 I guess.

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