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Plenty of factors, limited capacity of game storage, no dvd built in ( apart from the expensive panasonic q gamecube), as with N64 era, the development licence more expensive than microsoft xbox and sony ps2, no backward compatibility with previous gen n64 unlike ps2 with ps1, proprietary component video cable, limitations of different region gamecubes, example no RGB on ntsc consoles, but no s video on pal consoles, no online capabilities, over reliance of traditonal nintendo franchise while new franchises was not being emphasised, maybe they should off advertise Animal crossing more and appeal to new markets