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AngryLittleAlchemist said:

The Nintendo Switch by far. 

I have kind of a weird relationship with the system, though. I definitely think a lot of the exclusives it offers kind of ... missed the mark. Fell a bit short, if you will. Stuff like Mario Odyssey or Astral Chain, while still really good, had a few areas that were grating to me. I want to see sequels for sure, but mostly to perfect the formulas of said games. I also didn't really like Splatoon 2 (almost to the point of flat out disliking it), was underwhelmed with what I played of the limited-time free edition of Tennis Aces (not that it affects me too much), was underwhelmed with Mario + Rabbids, was mostly positive with Xenoblade 2 but with a lot of baggage holding that game down, and wasn't really left with much of an impression one way or another in regards to Arms. Basically - 2017 and 2018 were an odd mixture of a year with a lot of really beloved games that didn't do much for me, and a year front-loaded with smaller titles that didn't even look interesting enough to buy. Furthermore, a lot of the flagship Nintendo games would come out, and I'd be really into them for the first week or two, maybe even the first month, and then just sort of drop them. Which, I guess is normal lifecycle for most games, but it's not really what I expect from a truly amazing title, let alone a Nintendo game. Especially because I'm talking about games that aren't story-centric and super linear. I'm still not left with much of a reason to want to go back to Smash or Animal Crossing, despite really liking the gameplay of the former, and finding the concept of the latter very attractive. 

However, I can't deny that Mario Maker 2 is one of my favorite games ever and a great exclusive. Xenoblade HD too, even if that's a remaster. Breath of the Wild would probably be up there, if I ever replayed it up to where I left off and eventually finished it. And the little bit I've played of Origami King and Luigi's Mansion 3 means those titles could get up there too, possibly not best ever material but still possible 9/10s. While not one of the greatest experiences ever or anything, Link's Awakening is also quite great. 

It does kind of suck that a lot of the games I really love from the system are ports/remasters/remakes, but I'm much, much more positive on this aspect than I used to be. Early on with the system it felt like a lot of the times I was buying ports because I didn't have a lot to play so I was randomly trying out stuff that didn't look too interesting at first glance. Now though, a lot of the ports are games that are legitimately super interesting, a lot of ports are super high quality and push the system, and with a lot of already great games on the system, I don't have much reason to choose a different ecosystem for a lot of regular ports. Or even better, a lot of releases are now multiplatform day-one releases (sometimes even a "console" exclusive to the Switch). Plus coincidentally, I think a lot of the remasters and indies that have interested me on the Switch just so happened to come around after the system was already big, so they ended up releasing same-day on Switch as other systems, or around the same time. 

Overall, I'm very positive on the system and I'm looking forward to the upcoming exclusives. Ironically, I'm already very satisfied with the third party multiplatform library (even if I want some more stuff like ... more Ace Attorney collections! Or Silksong 2! Or Touhou Luna Nights! But after that I'd be content). 

As much as I love the Switch, I do kinda wish it had more original games as opposed to so much of its library being old ports. Still, since I don't own a PS4 or Xbox One, I'm okay with ports of games from those systems like Doom 2016, Hellblade, Wolfenstein II, and Witcher 3, which I really enjoy and would otherwise miss out on.