Runa216 said:
Are you honestly trying to argue that player perspective matters more in a game's look, feel, and style than...you know, the gameplay, the style, the look, the feel, and the sounds? The only real thing separating the two games in terms of genre and feel is the FPS vs TPS perspective shift and the individual story beats. They're both about human/earth space militaries fighting aliens with gameplay that pretty much exclusively consists of shooting the bad guys. They're both sci-fi shooters, they share more in common with one another than The Last of Us and Ratchet & Clank do with each other. I can't tell if you're being serious or purposely dense here. |
I mean.. this alone should be your first clue, especially as someone who just ranted about how there is a lot of variety within games that fall under the same genres within Sony's stable of IPs. Being a TPS comes with a bunch of different gameplay mechanics and philosophies that FPS games don't have, if you're not aware of those differences I'm not sure if it's worth anyone's effort to explain them to you because you seem indignant at any attempt to explain your ignorance on the subject. Even as someone who has a minimal experience with the Gears series I can tell you the game's "look and feel" is markedly different as well. The enemy design is different, the character design is different, the settings are different. You trying so hard to lump the two together only exposes your immense ignorance to those who actually know what they're talking about. You can't possibly expect anyone to take your arguments seriously when you approach them with as much blatant bad faith and ignorance as you've been doing.







