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Pibituh said:
I believe in what he said. In the long run the games debutting on gamepass or "PS collection" will be "half-made" with promises with future updates.
No developer can sustain giving away every game they make for 10$ a month, its actually alot less for esch publisher.

So, in the future I foresee live services and games going heavy on microtransactions (like f2p) to help sustain themselves for being in a day one debut for a subscrition fee.

This thought of giving away, how do you come to this conclusion.  You pay 15 bucks a month to use the service.  That means in 12 months you have paid 180 bones.  Now you factor that in how many game purchase you make in a year.  There is nothing free about gamepass, instead MS is looking at the long game not the short.  In Sony situation, they know their First party will sell at retail but they are not really interested in growing PS Now so they are in a different position and also looking at the market different.  MS is looking at the the market and looking to grow gamepass while they still sell at retail.  So MS is at 15 Million subs.  If they double that number they would be 5.4 Billion a year in subs.  If they reach 60 Subs just double that. They are still selling at retail, on PC and Xbox.  I believe most gamers believe that just because you pay a cheap monthly sub games are free but that isn't the case.  You play a cheap monthly fee for games you probably would purchase up front at 60 or even less if you buy used or get them from your friends.  In this case MS gets your money every Month all the time for the year which is the bet they are making.  They do not have to sustain the service using F2P, GAAS or any of those type of games because those games really do not work in a subscription service.  They work on their own as they are a platform all themselves and MS can easily have someone make such a game but they need AAA games coming out at least 6 times a month to keep subs going.