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Cerebralbore101 said:
There's a huge difference between a company home growing it's own IPs and games, vs a company simply buying it's own IPs and games from a stock of already existing 3rd party developers.

People whine and bitch about exclusives not being on their console of choice, when the fact of the matter is many Sony/Nintendo exclusives never would have existed if not for Sony/Nintendo. This is not the case for a majority of Xbox "exclusives" though. Those games would have existed as 3rd party offerings regardless of Microsoft's acquisitions.

The sad thing is that MS has a pretty bad track record when it comes to buying studios, when you look at the long term.

Rare: Purchased and forced to make Kinect games. Hasn't made a high quality game in over ten years now.

Ensemble Studios: Shuttered

Lionhead: Forced to make Kinect crap, and shuttered

Mojang: Still makes minecraft. This one turned out okay.

Microsoft's other acquisitions are too recent to be able to take a long term style look at.

I miss Ensemble Studios. The RTS genre hasn't been the same since they left. I'm still worried about how AoE4 is going to turn out.



You know it deserves the GOTY.

Come join The 2018 Obscure Game Monthly Review Thread.