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Has no one mentioned The Order 1886? That's basically the poster child for this.

Naughty Dog games in general. Even going back to the Crash Bandicoot trilogy they just seemed kind of backwards in the gameplay department despite how good the visuals were for the time. It was basically taking Donkey Kong Country, moving the camera behind the character, and making the levels blander.

The Conduit. On a technical level it was probably the best-looking Wii game at the time, and the controls were perfection, but the level and encounter design really dragged it down. Too much of having to destroy pods or conduits on the walls, dealing with invisible mines, or those giant bullet sponge crab things. Online multiplayer was a blast with those controls though.